Demo Reel 2018
3D Motion Design
This is my first demo reel since I started working full time as a 3D artist. Its been amazing to see the positive reception of my work from people online where I started and at various studios. I've learned a ton about production and direction over the past year. Working as part of a small team at Playdead gave me great independence as I was trusted to finish work and have it ready for deadlines. Working at Framestore gave me an idea of how a bigger company is run even down to specific departments in film from the initial idea and concept art right down to the final product.
I'm glad that I managed to keep somewhat of a consistent output on my YouTube and other outlets. This year I really tried to get into Houdini and consistently used 3 different render engines (Redshift, Arnold, Octane).